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Easy Data Bridge streamlines your game development workflow by bridging the gap between spreadsheets (CSV) and Unity.

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Stop writing manual parsers. Stop hardcoding values.

Easy Data Bridge automatically generates:


Quick Start Guide

  1. Create or export a CSV
  2. Import to Unity
  3. Automatic generation
The Class:     A C# script defining your data structure.
The Container: A ScriptableObject asset holding your data.
  1. Use the data

Formatting Your CSV

The header row (Row 1) controls how Unity reads your data.

Use the format Name:Type.

Data Type Header Example CSV Cell Content Result in Unity
String Description:string A mighty sword string text
Integer Damage:int 50 int number
Float Speed:float 3.5 float number
Boolean IsActive:bool TRUE or FALSE bool checkbox
Enum Rarity:ItemRarity Legendary Dropdown menu
Array Drops:int[] 10;20;30 int[] list
Prefab Visual:prefab Assets/Path/File.prefab GameObject link
Sprite Icon:sprite Assets/Path/Icon.png Sprite link
Audio Sfx:audio Assets/Path/Sound.wav AudioClip link

Advanced Features