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Easy Data Bridge streamlines your game development workflow by bridging the gap between spreadsheets (CSV) and Unity.
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Stop writing manual parsers. Stop hardcoding values.
Easy Data Bridge automatically generates:
Health:int, Name:string..csv file..csv into any folder in your Unity project (for example Assets/Data).Assets/GameData:The Class: A C# script defining your data structure.
The Container: A ScriptableObject asset holding your data.
The header row (Row 1) controls how Unity reads your data.
Use the format Name:Type.
| Data Type | Header Example | CSV Cell Content | Result in Unity |
|---|---|---|---|
| String | Description:string |
A mighty sword | string text |
| Integer | Damage:int |
50 | int number |
| Float | Speed:float |
3.5 | float number |
| Boolean | IsActive:bool |
TRUE or FALSE | bool checkbox |
| Enum | Rarity:ItemRarity |
Legendary | Dropdown menu |
| Array | Drops:int[] |
10;20;30 | int[] list |
| Prefab | Visual:prefab |
Assets/Path/File.prefab | GameObject link |
| Sprite | Icon:sprite |
Assets/Path/Icon.png | Sprite link |
| Audio | Sfx:audio |
Assets/Path/Sound.wav | AudioClip link |